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MobsManager - Configuration

Make sure you have already installed the plugin before editing its configuration.

MobsManager uses two configuration files:

  • config.yml for global plugin settings
  • mobsData.yml for per-world entity spawn rules

After changing config.yml, run /mm reload or restart the server.

Global Options

Key Type Default Description
auto-update boolean true Enables the built-in updater at startup.
world-guard-detection boolean false Avoids spawn conflicts when WorldGuard already controls spawn behavior.

Data File

mobsData.yml stores the effective spawn rules for each entity in each world.

The plugin maintains this file automatically. In most cases, administrators should prefer plugin commands over manual edits.

Compatibility Notes

Older saved entity names are normalized automatically when the plugin loads. This helps legacy configurations continue to work on newer Spigot APIs without manual cleanup.

Operational Recommendation

If you are making several changes in a row, prefer editing your global settings first, then use commands to fine-tune world or entity behavior.