MobsManager - Configuration
Make sure you have already installed the plugin before editing its configuration.
MobsManager uses two configuration files:
config.ymlfor global plugin settingsmobsData.ymlfor per-world entity spawn rules
After changing config.yml, run /mm reload or restart the server.
Global Options
| Key | Type | Default | Description |
|---|---|---|---|
auto-update |
boolean | true |
Enables the built-in updater at startup. |
world-guard-detection |
boolean | false |
Avoids spawn conflicts when WorldGuard already controls spawn behavior. |
Data File
mobsData.yml stores the effective spawn rules for each entity in each world.
The plugin maintains this file automatically. In most cases, administrators should prefer plugin commands over manual edits.
Compatibility Notes
Older saved entity names are normalized automatically when the plugin loads. This helps legacy configurations continue to work on newer Spigot APIs without manual cleanup.
Operational Recommendation
If you are making several changes in a row, prefer editing your global settings first, then use commands to fine-tune world or entity behavior.