Troubleshooting
Troubleshooting
A trigger does not activate
Check the following:
- the trigger is
ON - the player is inside the configured radius
- the trigger is public, or the player is in the access list
- the trigger is in the same world as the player
- the action type is valid for what you want to simulate
Use /rsm info <TriggerName> to inspect the effective state.
/rsm new says the block cannot be used
Common causes:
- the player is not targeting a block
- the targeted material is internally forbidden, such as bedrock or barrier
selection.allowed-trigger-blocksdoes not include the targeted material- another protection plugin or the server would deny breaking that block and
selection.respect-break-protectionis enabled
Trigger block breaking does nothing
Check protection.breaking-trigger-deletes-it.
- If
true, an authorized break removes the trigger from SQLite. - If
false, the block break is allowed but the trigger record is kept.
A player cannot manage a trigger
Most write operations require:
- being the trigger owner, or
- having
redstoneme.admin
Read-only visibility is broader for some commands such as info and list, but management stays owner-or-admin scoped.
Data did not disappear after restart
That is expected. RedStoneMe persists trigger records in SQLite and reloads them on startup.
Default location:
plugins/RedStoneMe/redstoneme.db
Need more diagnostics
Enable debug logging:
/rsm debug ON
You can also set:
debug:
enabled: true